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d2d & more hours

Postal workers discussion forum. Discuss the day to day life in a Blue Shirt.
woofwoof
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d2d & more hours

Post by woofwoof »

so the first week we get the £20.60 do we get more indoor hours how do stand on preping door 2 doors
flaminmoses
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Re: d2d & more hours

Post by flaminmoses »

woofwoof wrote:so the first week we get the £20.60 do we get more indoor hours how do stand on preping door 2 doors
you get 4 mins per each set of items.

i know its a f***ing joke.
flaminmoses
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Re: d2d & more hours

Post by flaminmoses »

for starters most door to doors are not that easy to prep.
they dot handle as easily as they should so can be tough to do second per item.
then take into account the frame.

top row is gonna give you arm ache.....and be slower to prep than say the second botton row.

i would say a fair rate is 1 every 2 seconds....but obviously royal mail will start much lower and try to bargain.

imo its time for the union to now earn their $$$ otherwise what realy is the point of paying them??
mr hil.
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Re: d2d & more hours

Post by mr hil. »

flaminmoses wrote:for starters most door to doors are not that easy to prep.
they dot handle as easily as they should so can be tough to do second per item.
then take into account the frame.

top row is gonna give you arm ache.....and be slower to prep than say the second botton row.

i would say a fair rate is 1 every 2 seconds....but obviously royal mail will start much lower and try to bargain.

imo its time for the union to now earn their $$$ otherwise what realy is the point of paying them??

The indoor workload figures are already on the forum, here is an extract
Planning the introduction of Door to Door into workload wrote:
Approach to be used in planning

• Please note that whilst D2D workload will be planned on the basis of spreading it across six days a week delivery employees will have the ability to manage the delivery of the items themselves on the proviso that all items are delivered and the delivery specification is not affected
• Prep 1/6th into the frame each day starting from Monday and deliver 1/6th each day
• Whilst this will involve cold calling at any address point for which there are no other items it is the best approach overall as it is easier to understand and communicate
• The following planning times (for prep) per 500 delivery point route are included in the Indoor Workload Tool (IWT v6) to assist indoor planning:

1 contract 4 mins per day
2 contracts 8 mins per day
3 contracts 10 mins per day
4 contracts 11 mins per day
5 contracts 12 mins per day
6 contracts 14 mins per day
mr hil.
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Re: d2d & more hours

Post by mr hil. »

Looking at the above figures it gives you about 1 item every 2.3 to 2.8 seconds to throw into the frame, unless the time allowed includes lifting the D2D and cutting the plastic ties and then tidying away again afterwards, in which case in would considerably reduce the actual time you will get to rep the D2Ds. these figures are going to be used to plan your new walks so make sure they are included if you get the chance to have a say.
numan
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Re: d2d & more hours

Post by numan »

Mr Hil, where are those figures from?
pickaname
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Re: d2d & more hours

Post by pickaname »

numan wrote:Mr Hil, where are those figures from?
They were written on the back of Dave Ward's Dorchester hotel receipt
DGP1
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Re: d2d & more hours

Post by DGP1 »

numan wrote:Mr Hil, where are those figures from?
Postman put up a download a few days ago and they where in that.
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numan
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Re: d2d & more hours

Post by numan »

DGP1 wrote:
numan wrote:Mr Hil, where are those figures from?
Postman put up a download a few days ago and they where in that.
Ok, ta, I missed that. This has probably been explained before but can anybody enlighten me as to why the time allowed doesn't increase at the same rate as the workload?
steve1873
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Re: d2d & more hours

Post by steve1873 »

numan wrote:
DGP1 wrote:
numan wrote:Mr Hil, where are those figures from?
Postman put up a download a few days ago and they where in that.
Ok, ta, I missed that. This has probably been explained before but can anybody enlighten me as to why the time allowed doesn't increase at the same rate as the workload?
1 every 2 seconds? Considering they are to be the last item prepped into a fully loaded frame, those times are nothing short of ridiculous and nowhere near achievable.
fishtank
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Re: d2d & more hours

Post by fishtank »

numan wrote:
DGP1 wrote:
numan wrote:Mr Hil, where are those figures from?
Postman put up a download a few days ago and they where in that.
Ok, ta, I missed that. This has probably been explained before but can anybody enlighten me as to why the time allowed doesn't increase at the same rate as the workload?

That's so obvious numan the collective intellegence of RM management and planning believe when you get to 3 items or more you should merge them and then prep them and this should take less time.
It would be feckin hilarious if it wasn't for the fact that it's.......true....not that it takes less time just that they think that :cuppa
good times, bad times you know I've had my share
clashcityrocker
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Re: d2d & more hours

Post by clashcityrocker »

numan wrote:Mr Hil, where are those figures from?
I don't think those figures have been agreed.
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numan
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Re: d2d & more hours

Post by numan »

fishtank wrote:
numan wrote:
DGP1 wrote:
numan wrote:Mr Hil, where are those figures from?
Postman put up a download a few days ago and they where in that.
Ok, ta, I missed that. This has probably been explained before but can anybody enlighten me as to why the time allowed doesn't increase at the same rate as the workload?

That's so obvious numan the collective intellegence of RM management and planning believe when you get to 3 items or more you should merge them and then prep them and this should take less time.
It would be feckin hilarious if it wasn't for the fact that it's.......true. :cuppa
Ah right, thanks Fishtank, the old brain's a bit slow today because of the effects of the celebrations after yesterday's result ;liar
So it's zero time for merging then, any response from our paid representatives?
Last edited by numan on 28 Apr 2010, 19:41, edited 1 time in total.
fishtank
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Re: d2d & more hours

Post by fishtank »

clashcityrocker wrote:
numan wrote:Mr Hil, where are those figures from?
I don't think those figures have been agreed.
And what exactly happens if they are not?
What is the plan b?. :chuckle
good times, bad times you know I've had my share
mr hil.
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Re: d2d & more hours

Post by mr hil. »

numan wrote:Mr Hil, where are those figures from?

Postman put up a couple of documents that I believe came from some working parties or committees held earlier this year, as far as i know they are unagreed but will probably form the basis of any planning that will be starting soon.

See hear for the D2d dochttp://www.royalmailchat.co.uk/communit ... 42&t=26472

And here for the delivery design doc.http://www.royalmailchat.co.uk/communit ... 42&t=26473

Hope this helps.....