We were originally on a 40 hour week. The first hour of SWW was implemented what seems like quite a long time ago - I can't remember when - and made the start times 12 minutes later for most DOs. The second hour of SWW was implemented I think in the first week of October this year and made the start times an additional 12 minutes later. Therefore to date we have had two hours of SWW .NewPostieUK wrote:Five hours? 39 - 35 is four hours, surely?Celgar wrote: all five hours of SWW.
The third hour of SWW will be implemented if RM can find time savings to enable further time savings. This is actually logical thinking which is unusual in RM and how it operates. RM will not be willing to pay extended across the board to cover the loss in time as a result of the union SWW campaign but are willing to add more hours in offices that are deemed to be 'efficient' if implementing the SWW means the job cannot be completed. As we all know RM are resistant to employing more staff or upping part timers to full time even where those hours are being worked and are needed. RM have come to the realisation there is little room for any more cost savings as we are literally cut to the bone now. The only possible ones I can see left are from using machines to package D2Ds in sets or amending/dropping the USO. Another possible one is amending rules on competition & business rules and data protection by leaving the EU but I don't think we will in the end.